Wednesday, January 18, 2017

January 2017 Update



Yes it's been a while since my last update, so here we go.

My last update was in mid December, but with the holidays, not a whole lot was worth updating. I finally came up with a new name and logo for my layout. It will be called MHO Junction where Hawkesbury is the junction between Montreal and Ottawa.


I did do a lot of wiring which I don't want to bore you with the details, but I will say that I finally got trains running in the staging area, which by the way is still not completely finish. I also got a section of the main layout wired so that the trains can leave the staging area, up the helix and on a straight away. 


 
I worked on my panel which will control the staging area. I finally got everything working like I wanted. A push button will activate my turnouts which will trigger the right color of the bi-color LED on my panel for the available direction to take. 




I took a small break and build the machine shop. It will have some machine tools inside, lights inside and out, a gravel roof and lots of scenery. As per the picture, you're probably wondering why a different kind of bricks where the top windows are, well, once that section glued, I realized that I had forgotten to put the windows in. So my story is, the second floor had a fire and the windows were bricked up and I'm sticking to my story. 



I also worked on my gorge, but now I need to work on the two trestles before doing more work on it.



I was so anxious to start work on my brewery, that I began working on a mock-up. What you see is only one third of the size. I'll be picking up a sheet of 4' x 8' sheet of polystyrene and ordered a few roof top equipment to get me started.



I will also be participating in Arduino classes online with the other group I'm part of. This should be fun because my goal is to have animation on my layout.

For the next coming weeks, I'll be working on more wiring, the trestles, finishing the staging area, the brewery and more panels.

That's it for now, later

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